- Artemis Tower is a crucial location in the Clover Retribution main quest.
- Fast travel is available to Artemis Tower for 300 in-game currency.
- Quests involve tracking the Shadow Hand, defeating Wind Mages, and collecting items.
- Completing the Artemis Tower questline progresses you towards the Desert Dungeon.
- Always talk to the quest NPCs inside the tower to advance your objectives.
Accessing Artemis Tower in Clover Retribution
Artemis Tower, also known as the Corin Tower, is a significant landmark and quest hub in Clover Retribution. Previously, reaching this location involved a tedious climb, but recent updates have introduced a convenient fast travel option, streamlining your journey. This section will guide you on how to efficiently access Artemis Tower and begin your quest.
To access Artemis Tower, you first need to progress through the main questline until you are directed to the Capital. Once in the Capital, after dealing with the Shadow Hand goons, you will be instructed to head to Artemis Tower.
Video Highlights:
- The main quest progresses from the Capital to Artemis Tower.
- Fast travel to Artemis Tower is available for 300 currency.
- The tower is a key location for tracking the Shadow Hand.
- Various NPCs within the tower offer subsequent quests.
- The video demonstrates the fast travel mechanic.
Upon arrival, locate the quest NPC within the tower to initiate the next series of objectives. Early interaction with the NPC is crucial for understanding the immediate tasks.
Utilize the fast travel option to Artemis Tower as soon as it becomes available. This saves considerable time compared to manually climbing the tower, allowing you to focus on quest progression. The cost is 300 currency, a small investment for the convenience provided.
Main Quest Objectives within Artemis Tower
Once inside Artemis Tower, your primary objective revolves around assisting the tower's inhabitants in tracking the elusive Shadow Hand. This involves a series of tasks that test your combat prowess and exploration skills. Understanding these objectives is key to efficient quest completion.
The initial quest requires you to track the Shadow Hand, leading to a confrontation with various enemies. The tower acts as a central hub for these missions, and you'll frequently return here to report your progress and receive new assignments.
| Quest Step | Objective | Location | Key Enemies | Notes |
|---|---|---|---|---|
| Shadow Hand Tracking | Gather information about the Shadow Hand | Capital / Artemis Tower | Shadow Hand Goons | Speak to NPCs, defeat specific foes. |
| Wind Mage Elimination | Defeat 15 Wind Mages | Near Artemis Tower | Wind Mages | These are typically found outside the tower. |
| Aetherstone Golem | Defeat the Aetherstone Golem, obtain item | Near Starter Town | Aetherstone Golem | Located at a portal near the starter town. |
| Fabio's Intel | Speak with Fabio in the Devil's Route | Desert Village | N/A | Requires a password to access Devil's Route. |
| Corrupted Mana | Collect mana from Corrupted Yetis | Tundra | Corrupted Yetis | Use a Mana Collection Totem. |
Failing to complete the prerequisite quests, such as defeating Shadow Hand goons in the Capital, will prevent you from progressing in Artemis Tower. Ensure all previous main quest objectives are marked as complete before attempting to advance here.
Conquering Challenges and Collecting Items
The quests originating from Artemis Tower present a variety of challenges, from defeating specific enemy types to collecting unique items. Each task is designed to push your character's abilities and deepen your understanding of the game's world.
Wind Mage Tactics
- High DPS Magic: Use high damage-per-second magic to quickly eliminate Wind Mages.
- Group Management: Wind Mages often appear in groups, so area-of-effect spells are beneficial.
- Positioning: Maintain distance if possible, as their wind attacks can be disruptive.
Aetherstone Golem Strategy
- Elemental Weakness: Identify and exploit any elemental weaknesses the Golem might have.
- Dodge Mechanics: Be prepared to dodge powerful, slow attacks.
- Sustain: Bring healing items or abilities for prolonged engagements.
After defeating the Wind Mages, you will be tasked with retrieving an item from the Aetherstone Golem. This boss fight requires careful preparation and execution. Following this, you'll be directed to speak with Fabio in the Devil's Route. Accessing this area requires a specific event and password.
Defeat Wind Mages
Locate and defeat 15 Wind Mages found outside Artemis Tower. These enemies can be challenging in groups, so prioritize crowd control or focused damage.
Confront Aetherstone Golem
Travel to the portal near the starter town to find and defeat the Aetherstone Golem. This boss drops a crucial item needed for your quest.
Access Devil's Route
Head to the desert village and locate the NPC involved in the "someone knows something" event. Talk to them and use the password "darkness unveils the truth" to open the Devil's Route.
Meet Fabio
Inside the Devil's Route, find and converse with Fabio. He will provide vital information about corrupted mana and direct you to the Capital's advisor.
Post-Artemis Tower Progression
Completing the Artemis Tower questline is a significant milestone, opening up new areas and advancing the overarching narrative. The information gathered here sets the stage for investigations into corrupted mana and further challenges across the world of Clover Retribution.
Your journey will lead you to the Tundra to find an 'owl' (an NPC, not an actual owl) and then to collect corrupted mana from yetis and later from stone guardians. This involves placing a mana collection totem and keeping the corrupted enemies within its range.
| Questline Phase | Key Location | Primary Objective | Special Mechanic | Next Destination |
|---|---|---|---|---|
| Artemis Tower | Capital | Track Shadow Hand, defeat bosses | Fast Travel | Devil's Route |
| Corrupted Mana | Tundra | Collect mana from Yetis | Mana Collection Totem | Tundra Maze |
| Tundra Maze | Tundra Ruins | Discover secret path, find rose | Hidden Passages | Artemis Tower (Return) |
| Desert Artifacts | Desert Town | Kill Scorpions, collect mana | Runes on Rocks, Totem | Camson's Cave |
| Gauntlet Trial | Desert Town NPC | Reach Wave 13 in the Gauntlet | Gauntlet Challenge | Desert Dungeon (Unlock) |
Key Post-Artemis Tower Quests:
- Locate the 'Owl' in the Tundra and obtain the Mana Collection Totem.
- Collect corrupted mana from Yetis by placing the totem.
- Navigate the Tundra Maze and find the hidden rose.
- Return to Artemis Tower to report your findings.
- Proceed to the Desert Town for the Vulture's quests.
These subsequent quests are critical for unlocking the upcoming Desert Dungeon, which is the next major content update.
Successfully completing all quests up to the Gauntlet trial, including those originating from Artemis Tower, is mandatory to unlock and access the Desert Dungeon. Ensure your gear and skills are optimized for the challenges ahead.
FAQ: Artemis Tower and Beyond
Q: What is Artemis Tower in Clover Retribution?
Artemis Tower, also known as the Corin Tower, is a significant quest hub in Clover Retribution's main storyline. Players visit it to progress quests related to tracking the Shadow Hand and other major objectives.
Q: How do I get to Artemis Tower?
After progressing through the main quest in the Capital, you'll be directed to Artemis Tower. You can fast travel there for 300 in-game currency, which is highly recommended over manually climbing.
Q: What quests do I do in Artemis Tower?
Initial quests involve asking for help tracking the Shadow Hand, defeating 15 Wind Mages near the tower, and then defeating the Aetherstone Golem near the starter town portal to obtain a crystal. These lead to further quests outside the tower.
Q: Is fast travel to Artemis Tower always available?
Fast travel to Artemis Tower becomes available once you reach that point in the main questline. Before this, you would have to manually climb it, but the fast travel option greatly streamlines the process.